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Game Design
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Resources on Animation, Game Design and Visual Effects: Game Design
Resources related to animation, gaming and special effects including information on tutorials, rendering body movements, 3D modeling and more.
Welcome
General/History
Digital Resources
Tutorials & Software
Animation Studios
Characterization & Storytelling
Using Images & Music
Game Design
Special Effects
Programming
Beginning Game Programming
by
John Hattan
Call Number: QA76.76.C672 H38 2009 *Main Lib
ISBN: 9781598638059
Publication Date: 2009-02-19
Processing
by
Casey Reas; Ben Fry; John Maeda (Foreword by)
Call Number: QA76.6 .R4138 2007
ISBN: 9780262182621
Publication Date: 2007-08-17
History
Video Games
by
Andy Bossom; Ben Dunning
Call Number: HD9993.E452 B67 2016 *Reference Stacks
ISBN: 9781472567116
Publication Date: 2015-12-17
The Art of the Video Game
by
Josh Jenisch
Call Number: N7433.8 .J46 2008
ISBN: 9781594742774
Publication Date: 2008-09-01
Replay
by
Tristan Donovan
Call Number: GV1469.3 .D66 2010
ISBN: 9780956507204
Publication Date: 2010-04-01
The Video Game Explosion
by
Mark J. P. Wolf (Editor)
Call Number: GV1469.34.S52 V52 2008
ISBN: 9780313338687
Publication Date: 2007-11-01
Fundamentals & Development
Video Game Design
by
Michael Salmond
Call Number: QA76.76.C672 S26 2016 *Front Desk
ISBN: 9781472567482
Publication Date: 2016-02-25
Game Development Principles
by
Alan Thorn
Call Number: QA76.76.C672 T46 2014
ISBN: 9781285427058
Publication Date: 2013-06-03
Unity 3. X Game Development Essentials
by
Will Goldstone
Call Number: QA76.76.C672 G654 2011 *Main Lib
ISBN: 9781849691444
Publication Date: 2011-12-20
Introduction to Game Devolopment
by
Steve Rabin
Call Number: QA76.76.C672 I58 2005 (w/CD-ROM) *Main Lib
ISBN: 1584503777
Publication Date: 2005-06-14
The Ultimate Guide to Video Game Writing and Design
by
Flint Dille; John Zuur Platten; Skip Press (Editor); John Zuur Platten
Call Number: QA76.76.C672 D52 2007
ISBN: 9781580650663
Publication Date: 2008-01-08
More
Interactive Storytelling for Video Games
by
Josiah Lebowitz; Chris Klug
Call Number: GV1469.34.A97 L43 2011
ISBN: 9780240817170
Publication Date: 2011-03-01
Game Sound
by
Karen Collins
Call Number: ML3540.7 .C65 2008 *Main Lib
ISBN: 9780262033787
Publication Date: 2008-08-08
Software & Tools
Unreal Engine VR Cookbook
by
Mitch McCaffrey
Call Number: QA76.76.C672 M33 2017
ISBN: 9780134649177
Publication Date: 2017-02-06
Maya Studio Projects
by
Michael McKinley
Call Number: TR897.7 .M39525 2010 (w/DVD-ROM) *Ref
ISBN: 9780470524039
Publication Date: 2010-03-01
Game Character Modeling and Animation with 3ds Max
by
Yancey Clinton
Call Number: TR897.7 .C56 2008 (w/DVD-ROM) *Ref
ISBN: 9780240809786
Publication Date: 2007-08-31
3ds Max Modeling for Games
by
Andrew Gahan
Call Number: TR897.7 .G32 2011
ISBN: 9780240815824
Publication Date: 2011-06-17
Creating Games with Unity and Maya
by
Adam Watkins
Call Number: *Digital Resource
ISBN: 1136126309
Publication Date: 2012-10-12
Studios
Activision Blizzard
BioWare
Bungie
Capcom
Electronic Arts
Konami
Microsoft Game Studios
Nintendo
Riot Games
Rockstar
Sega
Square-Enix
Top 50 Game Designers
Ubisoft
Valve
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Using Images & Music
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Special Effects >>
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